RULE RESOLUTION FLOWCHART

THE MOST IMPORTANT RULE! Remember, you're playing to enjoy a challenging battle with friends, where having fun and keeping to the spirit of the game is more important than winning at any cost. Warhammer, Warhammer 40,000 and The Lord of The Rings are involving games, with many different races, weapons, and endless possibilities. In games of this size and level of complexity there are bound to be certain occasions where a particular situation lies outside the rules as they are written.

Players should feel free to improvise where necessary, resolving such situations in a friendly and mutually agreed manner, and evolving the game far beyond the published rules if they wish. When you come across a situation in a battle that is not covered fully by the rules, be prepared to interpret a rule or come up with a suitable house rule for yourselves.

When a situation of contention arises, players should agree on a fair and reasonable solution and get on with the game as quickly as possible. The most common way of resolving any disputes is for a player to roll a D6 to see whose interpretation applies in that instance. On the roll of 1-3, player A may decide; on a 4-6, player B may decide.

After the game has finished, sit down and discuss what happened with your opponent and see if you can both reach an agreement in case the same situation ever arises again (this is called a 'house rule'). Additional help and clarifications can be found on this very website!


Read the rules thoroughly again.
Found an answer?

YES

PROBLEM SOLVED!

 

NO

 

 

Read the online Errata Documents.
Found an answer?

YES

 

NO

 

 

Ask for advice at your local club or store.
Found an answer?

YES

 

NO

 

 

Phone or e-mail your local Games Workshop representatives.
Found an answer?

YES

 

NO

 

 

 

Dice off to decide every time, or make up a suitable "house rule."
Also, keep an eye on the Errata Documents, as new ones will be added to the Shrine of Knowledge.
Thanks for your feedback!


>>> Errata Pages <<<